Friday, April 4, 2014

Weekly Update: 4-4-14

The scariest thing about last Saturday's earthquake was coming to school on Monday to discover a huge crack in the corner of the wall.  Some parts were so deep, it looked like someone punched it.  For the first five minutes I was afraid to sit down, lest the building collapse on me.  Plaster on the floor and warped celing tiles did nothing to bolster my confidence.

Many of the students wanted to talk about the earthquake.  One girl said she'd been in the middle of a play, when it happened.  A boy had been performing on a prop bridge that got warped by the quake.  I asked about the overhanging lights, but she said they were secure.  Less secure were pipes in the backroom basement, where she was standing.  They started falling out of the ceiling.

The play, by the way, was an Elvis tribute called, "All Shook Up."  Appropriate, no?  

* * *

Aftershocks notwithstanding, it's been a pretty good week.  

Two of my short stories were published on Ether. 

Camp NaNoWriMo got started with a bang.  So far I've hit about 15,000 words--or two and a half chapters.  

Today Michelle's Abishag novel Indelible Beats goes on sale.

Tomorrow is Literary Orange.

Next week is Spring Break.

Yay! Yay! Yay! Yay! And yay!

Thursday, April 3, 2014

Friday Book Sale

I know what I'm going to spend my Amazon refund on.

My friend Michelle Knowlden's second Abishag mystery, Indelible Beats, goes on sale for 99 cents on Amazon tomorrow Friday, April 4th.  

Here's the summary:

Twenty-year-old college student Leslie Greene believes that dating a handsome lawyer is a fairy tale come true. Unfortunately, he demands her wardrobe be enchanting too.

Broke again, Leslie returns to her former job as an Abishag wife (temporary wives who comfort dying men). This time she chooses comatose artist Jordan Ippel, who is expected to die by Christmas in his La Jolla home.

Besides finding a forged painting and losing the cook, Leslie, her university housemates, and an old friend must unmask a killer to save the reputation of her husband.
 

As one of Michelle's Beta Readers, I got a sneak peak at the book.  I thought it was even better than the first one.  And I loved the first one.

Along with Indelible Beats, twenty other ebooks go on sale for 99 cents tomorrow, from romance to fantasy and everywhere in between.  The complete list can be found on Michelle's blog:

http://mlknowlden.wordpress.com/2014/03/31/to-celebrate-my-dads-birthday-april-4th-99c-special-on-20-books/

Happy Reading Everyone! :)

Wednesday, April 2, 2014

Now on Ether: The Character Assassination of Julia Kaiser

Today I found out I got my third short story published on Ether.  I sent it in February in hopes that it would get published in March to fit with the theme.  Oh well.  It's less than 1500 words and free to download.

Link: http://catalog.etherbooks.com/products/3227

The Character Assassination of Julia Kaiser

Summary: “You can't be smart, pretty, and popular without making a few enemies.” A brief re-telling of Shakespeare’s Julius Caesar from the perspective of high school girls.

Picture courtsey of Pinterest

Excerpt:

"They're out to get you."  The homeless man grips me by the shoulder and pushes his face close to mine.  "It's March," he wheezes.  “When the weather warms up, and the crows come out.  Can't you see their glittering eyes?  They accuse you.  Beware! Beware the eyes of March!"

"Thanks for the advice."  I push his hand off me.  "Here's a dollar for you trouble."

His gazes at me with bloodshot eyes.  "The eyes of March... the eyes of March."

"Creepy old man."  My cousin Otti shudders.

"He's harmless."

"He smells."  She kicks a rock.  "I hate walking."

"Oh, cheer up, Otti.  It's good exercise."

She scowls.  "I told you not to call me that in public."

Ottiviana has always hated her name.  She prefers her middle name—Summer.  Personally, I think she's too stoned-faced and serious to pull it off.

"We aren't in public yet," I say.  "Still a block to school."

"We wouldn't have to walk if you had your car.  That's twice in a month someone's trashed it," my cousin mutters.  "I swear, Julia, someone's out to get you."

How the Story Came to Be: The Brea's Library Writer's Club sponsored a contest which a March theme.  I wasn't feeling the Saint Patrick's Day connection, so when someone mentioned "the ides of March," I jumped on the Julius Caesar theme.  It started off all fun and games, with lots of bad puns and high school drama, but when it came time to "assassinate" Julia, that's when things got dark fast.

How to Use Ether

Ether or Ether Books is a free app available on the App Store (Apple) or Google Play
(Android).  You must have a smart phone or tablet to download the app.  After you download the app, you must create an account and sign in. 

Once you access Ether App, you can scroll down the list of new stories until you find mine.  Or you can go to the search button and type in either the title, “The Character Assassination of Julia Kaiser” or my name, “Rebecca Lang.”  It should take you to my story, which is free to download.  When you finish reading, you can rate it and/ or write a review.  Both would be appreciated.  J

If you want to know more about how to submit stories to Ether, see my article, “Publishing on Ether” or go to its website http://www.etherbooks.com/

Now on Ether: Second Chance

Recently, two more of my short stories got accepted and are now being offered free on Ether.  The first one is a deal with the devil story with twist called "Second Chance."  At less than 1,000 words, it's a quick and easy read. 

Link: http://catalog.etherbooks.com/products/3222

"Second Chance"

Summary: As rain drizzles down on soon-to-be-homeless Michael Jobeson, he sees a stranger holding ablack umbrella, smiling at him sympathetically. The stranger offers Michael donuts and a chance to change his life. But at what cost?

Photo courtsey of Pinterest

Excerpt:

It took twenty minutes to clean out his cubicle.  Now the contents of his life were lumped together in a cardboard box: a weekly planner with numbers running down the side, a stained coffee mug with the words "I Believe," a framed photograph taken in Guatemala some twenty years ago.  Rain drizzled onto a collection of chewed up pens.  Michael shoved the box into the trunk of his AMC Pacer and hunkered into the driver's seat.

Yesterday he'd been Michael Jobeson, telemarketer.  Today he was Michael Jobeson, unemployed.  And if he didn't find a way to pay off his debts, soon he'd be Michael Jobeson, homeless.  He rubbed his face with his hands.  How had it come to this?


Ether Reviewer Chris Jordan writes: "Great - cleverly done, gets straight to the point by showing only the outcomes, and nice twist too!"

How the Story Came to Be: I wrote this story as I was turning twenty-eight and dealing with the frustration of being stuck in a low-paying job.  Was all the time and sacrifice I put in to my writing really worth it?  This spilled over into a short story.

How to Use Ether

Ether or Ether Books is a free app available on the App Store (Apple) or Google Play (Android). You must have a smart phone or tablet to download the app.  After you download the app, you must create an account and sign in. 

Once you access your Ether app, you can scroll down the list of new stories until you find mine.  Or you can go to the search button and type in either the title, “Second Chance” or my name, “Rebecca Lang.”  It should take you to my story, which is free to download.  When you finish reading, you can rate it and/ or write a review.  Both would be appreciated.  J
                                                                                                               
If you want to know more about how to submit stories to Ether, see my article, “Publishing on Ether” or go to its website http://www.etherbooks.com/

Saturday, March 29, 2014

Dissecting Fantasy: Objects, Part 1

Objects, Magical and Mundane

Part I

How selective use of objects can enhance a fantasy (or non-fantasy) novel

Sources: The Night Circus (fantasy) by Erin Morgenstern, Mutant Message From Down Under (nonfiction/ travel) by Marlo Morgan, Into the Wild (nonfiction/ travel) by Jon Krakauer, Warriors: A Visual History of the Fighting Man (reference) by R. G. Grant, Mistborn (fantasy) by Brandon Sanderson

A Treasure Box

"The finished clock is resplendent.  At first glance it is simply a clock, a rather large black clock with a white face and silver pendulum. [...] But that is before it is wound.  [...] First the color changes in the face, shifts from white to grey, and then there are clouds that float across it, disappearing when they reach the opposite side. [...] At the center, where a cuckoo bird would live in a more traditional timepiece, is the juggler."

--Erin Morgenstern, The Night Circus

When I was a kid, I had an old photo box stuffed with my own personal treasures. I thought that if the house ever caught on fire, I could take the box and run out the front door; therefore, I chose with great care the objects that would represent my past.

Stumbling upon my treasure box in the shed some years later, I was sort of amazed by the paraphernalia that made the final cut.  Some things made sense, like my oldest hand-written diary  entries and the gold musical locket my grandma gave me.  Then there was a mini photo album of my best friend and I picking kumquats, a half of a heart made of masking tape, and a random sticker of teddy bear ballerinas.  As I picked each one up, I felt a sentimental squeeze in my heart.  Whether or not I understood the meaning, these were my treasures.

As humans, we love objects and invest a good deal of feeling into them.  So when you write a book, objects take on a significant role.  They can personify a character or act as a symbol of a relationship.  They can move the plot along.  They can represent an entire culture.

But never forget that sometimes we like objects just because we like them.  An interesting object lovingly described can hold your reader's attention as well as any fight scene or moment of poignant drama.  And in fantasy, where nothing is limited by real rules, enchanted objects trigger the imagination and send your reader floating into new realms.

Choose It, Use It, Lose It

"A young woman came to me holding a plate full of rocks.  [...] Ooota at me very seriously and said, 'Choose a rock.  Choose it wisely.  It has the power to save your life.' "

--Marlo Morgan, Mutant Message from Down Under

Writing fantasy can be like going on a shopping spree.  You can pick out anything you like and fill whole rooms with treasures.  Dragon hoards.  Castles.  Bazaars.  Museums.  The power of these places come from the sheer delight in so many objects to look at, smell, and hold.  By all means, go a little crazy.

Just remember that very few of these objects will actually amount to very much value.  As a writer, you must choose only a few prominent items for each of your characters to use within the confines of the story.

Notice I say you get to choose--not necessarily the character.  After all, the character might be exiled from the village with little more than the clothes on his back and a few oddities in his pockets.  It's up to the writer to decide what clothes and what oddities he has.  Likewise, the character might stumble upon useful items in the woods.  For him, it's a matter of luck.  For the writer, it's a carefully planted plot twist.

What the character does get a say in is how he utilizes the objects he has.  As a rule of thumb, the more creative, inventive, and resourceful he can be, the more interesting the character will be.  That's why imposing limits can be a good thing. If he, for example, has only a string and a bent nail in his pocket, can he make a fishing line?  Can he use his cap to gather berries?  Can he collect rainwater using his wooden shoe?

It's always fun to see things used in different ways than intended.  The same goes with magic items.  Can they be used in two, three, four, five different ways.  Can they be combined with other objects to make something entirely new?

Maybe your character will start off unfamiliar with the objects on which he pins his survival, but ultimately, he should gain mastery of his tools.  Once he does, you can make things interesting by taking his objects away.

Sometimes a characters will lose the items they're familiar with.  Sometimes magical wands break.  Sometimes quantities of healing potion are depleted.  Sometimes bad guys steal the mystical sword of awesome.  Sometimes the all-knowing compass leads you in the wrong direction. Sometimes you accidentally leave your book of spells on the train.

The point is, you can never fully 100% rely on objects, either to be with you when you need them or to do the job like they're supposed.  And that's a good thing.  Because characters are more than the things they have.  Start taking away their objects and their true nature comes out.  Can they adapt in time?  Can they fix what's broken?  Will they keep their cool or panic?

Now, I don't mean you have to send your hero naked and unarmed against the monster of doom. You need tools to get the job done.  That's fine.  But taking them away is a great way to create conflict and keep the readers in suspense.

* * *

Writing Prompt

In junior high, while studying voyages to the new world, my history teacher asked us to write an essay on the following question: If you were going on an overseas voyage and could only pick three objects, what would they be? (Mine would be a fat journal and pen--that counts as one--letters from my family and friends and a book--probably Ender's Games, if I could just choose one.)

Apply this to your characters.  If they had to leave home forever and could only pick three things to take with them, what would they be?  Would they choose them for practical purpose?  For comfort?  For sentimental reasons?  For psychological necessity?  Now, will you, as the author, actually let them have these things?  If not, how does it affect your character?  Do they try to replace these things with other comforts?

* * *

Objects in Survival

"Alex admitted that the only food in his pack was a ten-pound bag of rice.  His gear seemed exceedingly minimal for the harsh conditions of the interior [...].  Alex's cheap leather hiking boots were neither waterproof nor well insulated.  His rifle was only a .22 caliber, a bore too small to rely on if he expected to kill large animals[...]. He had no ax, no bug dope, no snowshoes, no compass.  The only navigational aid in his possession was a tattered state road map he'd scrounged at a gas station."

--Jon Krakauer, Into the Wild

By and large, most of the objects you come across in everyday life are exceedingly practical.  We put very little value in the stapler or the potato peeler until we lose it or it breaks.  Then we huff out a sigh and buy a new one.  It's the same thing for writing a book.  We don't realize what the character need until suddenly they need it.  Then, with a growl of frustration, we re-write the last few pages to mention the item we forgot.

All that's fine if your character is sitting in the midst of civilization and can easily get a hold of anything he needs.  But fantasy stories are not exactly known for their sedentary natures.  Characters go on adventures, tramp through the wilds, and find themselves in new and strange objects.  They might not be able to page through their junk drawer or go to the 99 cents store.  They'd better have the items they need at the start.

In which case the story becomes a little like planning a camping trip or traveling overseas.  You'd better make sure the character has everything he needs to start with.

But what kinds of things do they need to survive?  Fantasy stories may take place in modern times, but they might also take place in older times, in which case you aren't going to have access to modern technologies like matches and plastic.  Even if you do have those technologies, how many of us actually know what objects we need to survive and how to use them?

Here's my own casual list of wilderness survival items:
  • Food, Means of Getting Food, Means of Preparing Food (jerky, biscuits, salt, herbs, pots and pans, knife, utensils, fishing gear, basket/ bag for gathering wild fruits and vegetables)
  • Canteens and Water Purification Method (pot for boiling water, tea leaves, coffee, alcohol)
  • Clothing (boots, cloak, hat, gloves, armor)
  • Hygiene (soap, shaving kit, brush, toothbrush)
  • Medicine (bandages, disinfectants, insect repellant)
  • Map/ Compass
  • Light/ Heat (candles, lantern, flint/ matches, oil)
  • Shelter (tent, blanket)
  • Weapon, for food and protection, and Means of Maintaining Weapon
  • Personal/ Psychological Objects (journal, religious text, letters from home, games, musical instruments )
  • Other (sewing kit, rope, axe,)
  • Means of Holding Objects (knapsack, backpack, saddle bag, belt)
But these are general things.  How do you narrow figure out specific items?

I, personally, like to steal from history.  (Note my interest in A Soldier's Pack in my Civil War blogs.)  I grew up on the Oregon Trail and Laura Ingalls Wilder.  Half the time, I just think back to all that pioneering goodness and steal objects willy-nilly.

Lately, I've been interested in looking at soldiers, who have to pack light.  Some sections of R. G. Grant's Warriors: A Visual History of the Fighting Man (a DK book) show what soldiers throughout history traveled with while on campaign.  For example, an American rifleman fighting in the Revolutionary War would carry with him:
  • a pewter mug
  • a wooden food bowl
  • a salt horn
  • a bone-handled fork
  • a wooden spoon
  • a tin cup, which could be used for cooking as well as drinking
  • a swiggler (a tiny wooden barrel for spirits)
  • a white canvas bag to carry it all in
Or look at survival fiction or non-fiction to see how people manage under trying circumstances.  There's a ton of survival shows on cable.  I personally like to watch Survivorman while doing the dishes.

The amount of research you decide to do, is up to you.  But having at least some idea of how people survive does add elements of realism to a story.

The more objects your character has to haul around, the heavier his pack becomes, the less able he is to fight and the slower the trip.  So you need to figure out ways of carrying the supplies (via horses or some other beast of burden) or keeping the amount of items on his person to a minimum. Towns, inns, farms, and other pockets of civilization are useful, because here your character can re-supply.  If he's less scrupulous, he can steal.

If your character has intimate knowledge of the terrain and it happens to be summer/ early fall, he can simply live off the land.  Or a large party of travelers can share the supplies--one person brings the cooking pot and knives, another one holds the medicine, a third carries the map and books, etc.

Of course, you can always use magic to cheat, but I'll get to that later.

Thus far, I've assumed your character is going off into the woods to survive.  But maybe he's not--maybe the whole story takes place in the city.

Here you have access to whatever you want, depending on the resources of the civilization or the wealth of the character.  Even a poor person, begging or going through the garbage, can usually find food, clothes, and various broken objects.

Survival objects will most likely be tools of the trade.  A peasant will have his plough and sickle.  A tailor will have needles and threads.  A warrior will have his weapons and armor.  And so on and so forth.

Even those ply magic may have perfectly ordinary objects they use in their trade.  In Brandon Sanderson's Mistborn, for example, certain individuals are able to "push" metal objects of lesser weight than themselves; they carry around ordinary coins and send them spraying like bullets.  More generically, fortune-tellers have their tarot decks and crystal balls, while potion-makers have their cauldrons and bottles.  Mixing magic and non-magic objects can be perfectly charming and fun.

* * *

Writing Prompt

Ever heard of  "For Want of a Nail..." ? It goes like this:

For want of a nail the shoe was lost.
For want of a shoe the horse was lost.
For want of a horse the rider was lost.
For want of a rider the message was lost.
For want of a message the battle was lost.
For want of a battle the kingdom was lost.
And all for the want of a horseshoe nail.

You can try your own "For Want of a Nail" and imagine how your character loses a single item and how it leads to a disaster.  Or, inversely, you can have your character gain one small item and imagine how that leads to something wonderful.

* * *

And that's all the time we have for this week.  Stay tuned next week for the continuation: "Objects in Identity" and "Magical Objects."

Weekly Update: 3-29-14 Earthquake

Yesterday, there was a 5.1 earthquake in La Habra, which is just a skip and a jump from Brea, so I was close to the epicenter when it hit.

There was a warning earthquake first, a huge bump after dinner, like a giant had stomped his foot down once.  I sprang to my feet, but when the shaking didn't continue, I slowly sat back down.  That was the second "stomp" earthquake in a month.  I thought of how scientists were always warning that LA was due for a Big One soon, and then I compared earthquakes to Sakurajima, a volcano in the prefecture where I lived in Japan.  Its occausional erruption of ash were a release valve that kept the pressure from building into a real explosion.  Maybe these minor earthquakes worked the same way, preventing the Big One from happening.  Such thoughts flickered through my head; then I went back to TV.

An hour or two later, the real earthquake hit.  It felt like a rattle that didn't let up.  I dove for the cover of the bathroom doorframe, the closest one.  The closet stood before me; the door flew open and flapped back and forth, spilling its contents to the floor.  The ground felt like it was sliding and the house sliding with it.  I found this reassuring.  The house was not going to fall down on my head.  A few seconds later, the earthquake ended.

I felt shaky afterwards, for the adrenaline had seized me, like it would after a rollercoastewr.  But I hadn't really been scared during the event.  Earthquakes are scary because they're sudden and they wake you up in the middle of the night.  I half-expected this one and was conscious when it happened, cutting down the fear quotent by 50%.

Afterwards, we evaluated the damage.

The manger scene, which sat atop the knick-knack shelf, took a hit.  A wise man and a camel had been decapitated; the unlucky camel's body had been flung clear across the room.  Mary and Joseph were huddled close together, head to head, as though huddling together in fright.  Baby Jesus was fine.

My uncle duct taped the cabinets shut in order to keep thew dishes from flying onto the kitchen floor during the aftershocks.  There were many of them; every hour, it seemed, another jolt--like a snooze alarm going off.  They were gentle, brief quivers.  Rather annoying.

* * *

In addition to the excitement of the earthquake, I worked on my Coffin stories, researched self-publishing, and had a job in Japanese.  I have to admit, half the time I walk into Japanese, I'm terrified of how rusty my Japanese is, how little I trully know.  I look at the new vocabulary words and grammer the students have and can't remember the half of it, let alone teach it.  But this Thursday, as we reviewed some simple words and grammer I thought they'd know, I realized--they forget things, too.  It made me feel a bit better.

Sunday, March 23, 2014

Weekly Update: 3-23-14

I'm having a lousy week.

I got a rejection on Monday.  This time they actually told me what was wrong.  That didn't make me feel better.

Insomnia on Thursday and Friday.

Four days of subbing for Japanese.  That's great for my wallet.  But Japanese has been a lot of prep work.  So I haven't gotten much else done.

Sorry for the poor post.


Sunday, March 16, 2014

Weekly Update: 3-16-14 Disneyland

I know the sights and symbols of Southern California pretty well by now: the palm trees, the ever-blooming flowers, the mission style houses, the sunshine.  But for some reason, when I walked into Disneyland, it felt like California intensified.  Everything just seemed brighter.

My cousin's fiance, Krystal, works in Disneyland and got us in for free.  We hit several good rides like Indiana Jones, Star Tours, and Big Thunder Mountain.  Technically, Big Thunder Mountain wasn't open to the public yet, but cast members and their guests got to preview the ride.  They'd cleaned it up and added more special effects.  It was fun.

But the funniest moment came on the Indiana Jones ride.  We were bumping around on our jalopy, avoiding snakes and bugs and lava.  Right at the climax of the ride, Indy hangs on a rope in front of a huge boulder.  We'd all been on the ride and knew the boulder was supposed to plummet toward us.

"Save us, Indy!" Krystal cried.

The ride came to a dead stop.

We waited as the seconds ticked by and the boulder stayed put.  The Indy animatronic doll continued to wriggle suggestively on the rope, its legs squeezed tight.

"I hope you don't need to go to the bathroom," Krystal said.

It was hilarious.

We had to go on Pirates of the Carribean and the Haunted Mansion.  I swear, everytime I go to Disneyland, I end up on those rides.  There's something about them that sparks my imagination.  We also went on the Jungle Cruise and the Buzz Lightyear shooting game and saw Mickey and the Magical Map and the Main Street Parade.

We dined at Cafe Orleans after the parade.  Being Disneyland, prices were outrageous, but Krystal's employee discount got us half off menu price, which bumped it back down to reasonable. I ate a triple cheese Monte Carlo sandwich.  It was like a savory beneign, fried and puffed up and crusted with powdered sugar.  It was so rich, I couldn't eat it all.  So I gave half to one of Krystal's friends and ate some of her blackened chicken and vegetables instead. 

* * *

Other than that, I've been attempting to write short stories this week, which is turning out to be pretty impossible because I can't write short.  For proof, look no further than my "Three Floating Coffins" story, which was originally supposed to be a simple fairy tale.  Today I officially reached the 50,000 word mark--200 pages--and I still have another 12 chapters to go!

I began trying to write a story of a plain girl given false beauty, a magic ring with spikes around the inner circle, and a talking raven.  My tentative title was "Counterfeit Diamond."  Unfortunately, after some 2,000 words, I realized I had a good excuse for the girl and raven to head off on many adventures together.  So I moved on to "The Sword in the Lake," an old story inspired by Lake Tahoe about a man who lost his son and a boy who lost his home struggling to fish the magic sword out of the lake.  That story had an ending, but it was longer--maybe 20 pages--and I couldn't finish it in the few days I had left.

Book Review: Graceling

Title: Graceling
Author: Kristin Cashore
Genre: Fantasy (Sword and Sorcery), YA

Summary

Within the Seven Kingdoms, children whose eyes turn dual colors are marked as having a Grace, an incredible talent eagerly sought by ambitious kings.  At age 8, Katsa, with one eye green as the grasses and one eye blue as the sky, slapped a man and shattered his skull, forever marking her as a Killer.  Her uncle, the King of Middluns, has spent the years since refining her into his own personal weapon.  It's a role that Katsa has only recently begun to chafe against.  In broad daylight she enforces her uncle's tyrannical will, but in the secret of the night she carries out rescue missions.

It's on one such mission to free a kidnapped prince that Katsa encounters another Graceling, a fighter named Po, with one eye silver and one eye gold.  He says he trusts her.  But should she trust him?  For Po has a way of getting under Katsa's skin, making her question who she is and what she's capable of becoming.  As they work together to unravel the mystery behind the kidnapping, Katsa soon learns that Po has secrets of his own....

Review

This is the kind of good, solid fantasy I love to read: equal parts outward quest and inward journey.  I have to admit, though, when I saw Graceling on a table at Barnes and Noble, I was initially wary.  Clear-cut sword and sorcery fantasy is incredibly easy to botch.  I should know; I've read my share of botched fantasy.  But this book was good.  I read all 471 pages in less than 24 hours.

I really appreciated the morality of the heroes and the warmth of their relationships.  Since Katsa's originally presented as a killer, I was prepared for angst, guilt, and cynicism.  Actually, I found her genuinely heroic and relatable.  She refuses to kill unless its necessary.  She has a bit of a temper but doesn't let it control her.  The few times she does lash out in anger, she regrets it.  I find this a refreshing departure from the typical fantasy hero, usually a bundle of moods, whose anger is presented as an asset rather than a liability.

Katsa's internal change marks the first of three main plot threads in Graceling.  Po--and Katsa's relationship to him--marks the second.  The third plot thread is the kidnapping of the prince and how it reveals a growing threat from a far-off kingdom.  These three plots are braided together expertly, so that whenever one seems to come to a conclusion, the other two pick up the slack.  There's always something to make the reader wonder, always some reason to continue reading.

Could I nitpick about the book's flaws?  Sure.  I find Katsa's Grace a bit too powerful and all-encompassing for my taste.  During one point in the romantic arc, Katsa goes from mostly stoic to moody so abruptly I wondered if she'd fallen into an enchantment.  The ending lingered past the villian's defeat, neither concluding the story nor setting up a sequel.

But on the whole, I found Graceling immensely satisfying, with plenty of fun and magic, emotion and adventure.  Ms. Cashore has written a classic fantasy without succumbing to its cliches.  That's no easy balance to achieve.  I heartily recommend Graceling to anyone looking for an adventurous fix.

Sunday, March 9, 2014

Travelogue: Civil War Re-Enactment, Part 8

The Meaning of the Civil War

Event: Civil War Enactment
Date: Sunday, February 16, 2014
Location: Calico Ghost Town

The little train chug-chugs into Calico station.  We are off on one final ride before the day comes to an end.  I stand looking at the rocky hills, the blue desert sky, the Union banners flapping in the wind. Can there really be a connection between Calico and the Civil War?  Or is it all just a game of make believe?

Calico Train and Union Banner

I think back to the old Confederate soldier who showed me the supplies.

"I come from a family of cotton pickers and pecan pickers," he told me.  "I'm proud of my blue collar roots.  Even today--except for teachers--there are no professionals in my family."

His ancestors had originally settled in the South, before the Civil War disrupted their lives.  Between the utter destruction of property during the war and the slow and often vindictive nature of Reconstruction, the Southern economy was in shambles.  Soldiers had no home to return to.  Jobs dried up.  Many had no choice but to move elsewhere.  The old Confederate's family, along with countless other families, moved west, settling empty lands and filling up the Western United States.

"The Civil War gave Manifest Destiny a kick in the butt," the old Confederate soldier concluded.

Which brings me back to Calico.  The town is rooted squarely in the Cowboys-and-Indians era of American history.  Would that era have come about in such a dramatic fashion, if not for the Civil War?  The old Confederate argues that the lawlessness of the Wild West did not come about because people up and decided they wanted to break the law.  They robbed banks, because they were desperate.

View from the Train

The train pulls in.  I take a seat in the shade and pull out my camera to snap shots of tunnels and yellow deposits of clay.  The creaky overhead voice announces points of interest: the old settlement ruins, the richest silver mine, Chinatown.  My mind is still full of the events of the past.

"Little children come up to me and say, 'Why are you the bad guy?' " said a man in a gray Confederate uniform.  "It's not as simple as that.  This may offend some people, but you can't just take textbooks at their word.  You have to do your own research."

"I always tell people 750,000 Americans died in the Civil War," said the old Confederate soldier.  "Not Northerners.  Not Southerners.  Americans."

Americans

THE END

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Disclaimer: All quotes are approximate.

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Thank you for all those who patiently read through all these long-winded articles.  I hope you, like me, were able to learn just a little more about this fascinating period.  I owe a debt of gratitude to the Civil War re-enactors who spend so much of their time, money, and energy making history come alive.  You are awesome!  Thank you.