Title: Masks (Book 1 of The Masks of Aygrima)
Author: E. C. Blake
Genre: Fantasy (Sword and Sorcery with a smidgen of
Dystopian)
In Aygrima, every adult wears an enchanted mask as a symbol of
loyalty to their ruler, the all-powerful Autarch. Any treachery, and the mask
will shatter. For 15-year-old Mara Holdfast, donning the mask means she's
finally ready to learn to use her Gift of magic and follow in her father's
footsteps. It is the crowning moment of her young life.
And then it all goes horribly wrong.
Maybe she shouldn't have lied on her test, saying she saw only
the coppery-red strands of magic when in fact the whole spectrum of the rainbow
was laid out before her. Maybe she should have turned in that lunatic boy she
found in the basement, the one ranting about an unMasked army. Whatever the
reason, Mara is ripped from her home. Friendless and afraid, she'll need to
rely on her budding magic if she wants to survive. But if she can't control it,
she may find herself facing a fate worse than death.
Review
The first chapter is a little choppy, skipping from Mara age 6 to
Mara age 13 via a series of scene cuts. But once Mara comes of age, Masks
settles into its rhythm and reads quite smoothly. Between the mystery of why
Mara's masking went so horribly wrong and a series of action-packed plot
twists, I found the book hard to put down. (In fact, I didn't; I finished most
of the book in one sitting.) The ending nicely wrapped up the whole story,
while still leaving enough of a sequel hook to make me want to read the next
book in the trilogy.
One of the reasons the book is so compelling is that Mara, its
central character, faces danger constantly, sometimes due to circumstances,
sometimes due to her own choices. With every challenge she meets, she grows.
Over the course of the book, Mara goes from blissfully ignorant to aware of the
injustice in her society to passionate about saving the innocent. Unlike most
novels, where the hero's idealism triumphs over evil, Mara stumbles, makes
mistakes, and, in some cases, screws things up pretty badly. This saves both
the plot and the character from being too predictable.
The book gets dark at times. Supporting characters meet horrible
fates right as you start to get to know them. Rape looms in the background and
actually happens to one character, though the reader does not see the act
itself. The material isn't graphic, but it is intense.
I bought this book because the concept of a society filled with
masked men and women intrigued me, and I wanted to know more of how the magic
worked. While the masks played a central role in the plot, a few points about
how their magic worked remained foggy. For instance, masks shatter when put on
the face of a "bad person," but how exactly does it define
"bad?" From what I can tell, child molesters and rapists were
tolerated at least some of the time.
On the whole, Masks is a fast-paced, solid fantasy with
plenty of twists and turns and a main character you can root for. I enjoyed it and I'm interested in reading
the sequel.
Rant (Spoilers)
Normally, I rant about things I like or dislike about a story,
and whether anyone else shares my opinion, at least I know how I feel. For this
rant, though, which is about realism in fantasy, I'm not sure what conclusion
to draw. Can fantasy be realistic? Should it be?
But let me start from the beginning.
Mara often points out during the course of her adventure, that
certain things don't happen to her like they do "in stories." Since
Mara has never been established as being a great reader or as a person with a
highly idealized notion of life, I can only assume this is EC Blake taking a
dig at unrealistic tropes and cliches of fantasy novels. And so we have horses
which are a pain to ride, characters who frequently need bathroom breaks, and
the climatic rescue scene that fails horrifically.
I appreciate these variations. But for all that, I did not see Masks
as realistic.
Considering all the danger Mara goes through, she escapes more or
less unharmed. When her mask breaks, she has a master healer to take away her
scars. When she finds herself in the grip of a rapist, he puts off the deed
until she's in the perfect position to defend herself. When she finds herself
in a den of rapists, the boss finds an excuse to keep her from being their play
thing. When she passes out in that same den, they put her in the hospital and
leave her alone.
Don't get me wrong; I'm glad she was never raped. It just seemed
like the universe was conspiring a little too much to keep her safe. The most
obvious incident happened at the end. Mara, facing unbearable guilt,
contemplates suicide. But before she can enact the deed, one of her friends,
who had been healthy before, stumbles in, bleeding, dying, with no one to help
her. It's up to Mara to heal her, and, in so doing, eases her conscience.
The other major roadblock I had was Mara's magic, more
specifically, how powerful it became.
In this world, many people can't even see magic, let alone use
it. Those who can, usually see it as one color. They can use it for one purpose
(like healing) and must harvest it in limited quantities from a black stone.
Mara, on the other hand, can see all spectrums of the rainbow, use magic for
almost any purpose she wants, and draw it out of people's life force. It's a
power that dwarfs even the Autarch, the supposedly all-powerful ruler.
This makes it clear, whatever fantasy tropes EC Blake meant to
avoid, he hit the greatest one smack on the head. Mara is, for better or worse,
"the chosen one."
But is that a bad thing?
I enjoyed the book. If Mara hadn't been constantly in danger, I
would have been bored. If she had been raped, I'd have been devastated. I might
not like that Mara has so much power, but if she had no magic at all, it might
not have been as much fun. The whole purpose of a fantasy novel is to enjoy a
world with no possibilities. How much realism do we really want to swallow?
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