Title: Gregor
and the Code of the Claw (Book 5 of The
Underland Chronicles)
Author: Suzanne
Collins
Genre: Middle
Grade Reader, Fantasy, Adventure
Summary
The war has been declared,
Your ally is ensnared.
It is now or it is never.
Break the code or die forever.
Nobody wants
Gregor to see the Prophecy of Time. But now he has no choice. War has broken
out between the humans and the rats, and the prophecy may be the human's only
chance of surviving. But something dark lurks between these words.
Time is running out,
Running out,
Running out.
"If you were
to return home after you read the prophecy, I would not hold it against
you."
How could she say
that to Gregor? How could she not know that Underland has become Gregor's home,
that he would do anything to save it. Nothing could make him leave it, not now,
not when they need the warrior the most.
And then Gregor
reads the line, and time comes to a stop.
Review
(I'll try not to
spoil anything, if you promise not to be a good guesser.)
The whole book is
nothing but war. If you like constant battles and killing, you may enjoy it.
Personally, I
don't care for it. Instead of adventure, we get numbing amounts of violence, a
high body count, and practically a guarantee that we will lose several beloved
characters. (Pray that your favorite doesn't get the boot.) Also, there's a lot
of waiting between the battles. Sometimes the characters are ordered to wait;
sometimes they're healing from injuries.
The only real
relief is the surprise appearance of a character who's been lingering in the
background for a while now, severely underutilized. Finally this character has
a role to play in the plot. Yay! This character also develops a relationship
with Ripred, the wily rat warrior who fights for the humans, which ends up
being very sweet. We also finally get some information on Ripred's past.
One thing that
bothered me was the weary conclusion of the theme of war and peace. To expand,
in Book 3, Hamnet introduced a philosophy that you didn't have to kill—you
could try other things first. This is echoed in a key moment, during a fight in
Book 4. In Book 5, Gregor has a moment where he goes too far. So with all of
this, I kept hoping that he’d find a way to end it that didn’t involve
violence.
But that didn’t
happen. He goes off to kill the bad guy. The end.
And while there
is peace after the war, it's that kind of exhausted peace that comes when everyone
has died—and even then, the moment is very nearly ruined with vengeance and
bickering.
As in all of The Underland Chronicles, you can expect
page-turning suspense, action a-plenty, lovable characters, intense violence,
and death. Probably best suited for older elementary and up.
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